

- #Bo2 gsc studio projects movie#
- #Bo2 gsc studio projects mod#
- #Bo2 gsc studio projects full#
- #Bo2 gsc studio projects mods#
- #Bo2 gsc studio projects code#
That game reached the west as Kung Fu Master, thus sparking a wave of ’80s side-scrolling brawlers.Īs an aside, it should be added that the VHS cover for Razorback–depicting a hunter with a rifle and the silhouette of a giant boar looming up against a full moon, was damn near irresistible. It’s in a local video shop, we suspect, that most people first discovered this Australian horror gem. Predating such films as Paprika and Inception, Dreamscape is about a scientific breakthrough that allows psychics like Alex (Dennis Quaid) to project themselves into other people’s slumbering brains.
#Bo2 gsc studio projects movie#
It’s a much lighter movie than those later films though, with Alex uncovering a plot by a government agent (Christopher Plummer) to have the U.S. President killed in his sleep.Ĭo-written by Dave Loughery and directed by Joseph Ruben, Dreamscape is a fast-paced thriller with some great, imaginative dream sequences, including one really eerie one involving an unfeasibly long, winding staircase. Gsc modding is quite simple once you get the hang of it this tutorial will go over the basics for black ops gsc modding.16 MB 0 (BLES01717) Call of duty Black ops 2 DLC4 PS3.pkg.
#Bo2 gsc studio projects mod#
Hello everyone, with this post I just want to message you about a new GSC Studio Version.When you download a mod have u ever wondered why modders use rank.gsc file it is because it has the OnPlayerSpawned thread.There are many.gsc files you can use (in the gamescripts see below).

Version 16.2.15.0 What’s new on the build 16.2.15.0: Support CCAPI 2.60+ Support any steam/redacted updates. Download Mega Download ul.to Download File Size 15.14 MB.īefore we start I’m also currently a beginner as well so if I make a mistake please correct me, thanks.
#Bo2 gsc studio projects mods#
Quote: The difference between PC modding and console (Xbox 360) modding: console mods require you to have a modded 'patch_mp.ff’. Gsc files, basically the heart of the game.Gsc modding is quite simple once you get the hang of it this tutorial will go over the basics for black ops gsc modding.

When you download a mod have u ever wondered why modders use _rank.gsc file it is because it has the OnPlayerSpawned thread. Gsc files you can use (in the gamescripts see below).įirstly we will need Itsmodsloader to load the mods : #BO2 GSC STUDIO DONWLOAD MOD#
#Bo2 gsc studio projects code#
Then search (Control + F) and enter in: onPlayerSpawned Open Gamescripts/maps/mp/gametypes/_rank.gsc and you will see lots of code take a look and familiarise yourself with some of theses codes as you will need many of them to mod. This code is one part of what makes the gsc file run.Īs you can see there are many brackets in the one paragraph of code. The ends the line(Think of it like a sentence). These brackets are a vital component of gsc modding and must be included or else you will get many errors. Self giveWeapon ( ’ famas_reflex_dualclip_silencer_mp ’ ) So I want my favourite gun the Famas with Dual clips and silencer + Reflex sight when I spawn: Now we know some basics of gsc modding we will want to add some commands so that we can do HEAPS of awesome things ingame. The code above^^ is the code used to get your gun and its attachments and camouflage. GiveWeapon(weaponname, 0, calcWeaponOptions (,, , )) #BO2 GSC STUDIO DONWLOAD CODE# Tip: When adding any gun make sure to have _mp if its in multiplayer and have the gun name etc between the quotes “”. So now what? We add it to the OnPlayerSpawned() Thread: Info:VAC2 DETECTED - use in private matches with sv_vac 0Ĥ. Start the game without any hacks loaded.Īll Credits go to TMS_Killingdyl (loll) for this useful information about variables: Gsc Studio Pc Quote:Variables in gsc does not have to be defined by type like in more complex scripts neither does it have to be defined before use. Level.variable = “Random Text’ - stores the variable to the level, resets if map_restart(true) įunctionvariable = ::function - stores a function into a variable Self.variable = ‘Killingdyl’ - stores the variable attached to whatever self is, most of the time its a player There are different ways variables stored in gsc Int(string) turns a string '1’ to the integer 1 #BO2 GSC STUDIO DONWLOAD PC#

To call the functionvariable you do it like this Position = (x, y, z) - position is an array with 3 valuesĪngle = (pitch, yaw, roll) - angle is an array with 3 valuesĪrray = - defines an array, doing this will clear any previous values inside the arrayĪrray = - defines multi-dimensional arrays, clears any previous values. Variables are used in if-else statements.
